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 Frosty wants to be in GuN again

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Frosty
Team2Gun NonFan
Team2Gun NonFan


Posts : 2
Join date : 2009-12-24

PostSubject: Frosty wants to be in GuN again   Thu Dec 24, 2009 7:41 pm

R/L Name:
In Game Name:
Steam ID:
Age:
How long have you been playing CS?:
How long you have played on The Team2Gun Server:
Will you donate for admin?:
How will you be a good addition to Team2Gun?:

1)jakub
2)|ĜυИ|.:ƒr◊š±¥:.
3)13
4)about 3 years but my old account got hacked
5)When i first new about it but i didnt play alot on it because noone played on it
6)yes i will donate for admin caouse im kool like that
7)Lets just say ill be the fun part of team gun xD
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Abattage
Admin
Abattage

Posts : 98
Join date : 2009-04-18
Location : Quebec Canada

PostSubject: Re: Frosty wants to be in GuN again   Fri Dec 25, 2009 1:43 am

hey man i have a lot to do but, your cool like that and be patient gona open another server just for teams to play against clan, your in but i need time to organise. next couple weeks will be done so will have to make teams 3 on 3 or 5 on 5. geek cheers
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Abattage
Admin
Abattage

Posts : 98
Join date : 2009-04-18
Location : Quebec Canada

PostSubject: Re: Frosty wants to be in GuN again   Fri Dec 25, 2009 1:52 am

"203"
{
"name" "SnowMan"
"author" "Mighty edited by Fog"
"shortdescription" "Blargh, phear mah snowz!"
"required_level" "0"
"maximum_level" "0"
"allow_only" "<STEAM_0:0:16378782><STEAM_0:1:17145871>"
"teamlimit" "1"
"preloadcmd" "0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "7"
"numberoflevels" "5"
"skillnames" "Ice Skating|Super Cold|More Snow|White as Snow|Throw Snow High|Throw Snow Far|Quick Way Through Snow"
"skilldescr" "120%-150% speed gain|Deal more damage|Gain +10 to +50 extra health|Invisibility|Lower gravity|Long jump|Teleport"
"skillcfg" "player_spawn|player_attacker|player_spawn|player_spawn|player_spawn|player_spawn|player_ultimate"

"skill1_setting" "es_xsetinfo wcs_speed 1.2|es_xsetinfo wcs_speed 1.25|es_xsetinfo wcs_speed 1.3|es_xsetinfo wcs_speed 1.4|es_xsetinfo wcs_speed 1.5"
"skill1_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed)"
"skill1_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 10 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 200 500 3 500 500 0 148 148 141 255 10;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/strider_bluebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 3 255"

"skill2_setting" "es_xsetinfo wcs_multiplier 1.1|es_xsetinfo wcs_multiplier 1.15|es_xsetinfo wcs_multiplier 1.2|es_xsetinfo wcs_multiplier 1.25|es_xsetinfo wcs_multiplier 1.4"
"skill2_cmd" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;esnq est_csay event_var(attacker) + server_var(wcs_dmg) server_var(wcs_lng);esnq est_csay event_var(userid) + server_var(wcs_dmg) server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 100 155 255 255;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 100 155 255 255;es est_effect 3 #a 0 sprites/halo01.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 5 5 50 20 255 255"

"skill2_setting" "es_xsetinfo wcs_addhealth 10;es_xsetinfo wcs_alpha 50|es_xsetinfo wcs_addhealth 20;es_xsetinfo wcs_alpha 60|es_xsetinfo wcs_addhealth 30;es_xsetinfo wcs_alpha 70|es_xsetinfo wcs_addhealth 40;es_xsetinfo wcs_alpha 80|es_xsetinfo wcs_addhealth 50;es_xsetinfo wcs_alpha 90"
"skill2_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);wcs_getlanguage wcs_lng wcs_lng_r_devotion;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill2_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z2 + 150;es est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 40 10 200 255 205 255"

"skill4_setting" "es_xsetinfo wcs_invis 200|es_xsetinfo wcs_invis 175|es_xsetinfo wcs_invis 135|es_xsetinfo wcs_invis 100|es_xsetinfo wcs_invis 85"
"skill4_cmd" "es est_setplayercolor event_var(userid) 255 255 255 server_var(wcs_invis) 1"
"skill4_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

"skill5_setting" "es_xsetinfo wcs_gravity 0.95|es_xsetinfo wcs_gravity 0.9|es_xsetinfo wcs_gravity 0.85|es_xsetinfo wcs_gravity 0.7|es_xsetinfo wcs_gravity 0.5"
"skill5_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_Effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 2 60 100 0.8 0 20 100 255 1"

"skill6_setting" "es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 0.9|es_xsetinfo wcs_multiplier 1.1\es_xsetinfo wcs_multiplier 1.2"
"skill6_cmd" "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);wcs_getlanguage wcs_lng wcs_lng_r_longjump;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 10 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 50 1 30 100 0.8 255 100 100 255 1"

"skill5_setting" "es_xsetinfo wcs_range 600;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 660;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 720;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 850;es_xsetinfo wcs_fadetimer 0|es_xsetinfo wcs_range 1100;es_xsetinfo wcs_fadetimer 0"
"skill5_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_teleport"
"skill5_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 1"
"ultimate_cooldown" "15"

}
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PostSubject: Re: Frosty wants to be in GuN again   

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Frosty wants to be in GuN again
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